Author:
Evaluation:
Published: 17.06.2020.
Language: Latvian
Level: College/University
Literature: n/a
References: Not used
Time period viewed: 2016 - 2020 years
  • Summaries, Notes 'Bezjē līknes veidošanas algoritms', 1.
  • Summaries, Notes 'Bezjē līknes veidošanas algoritms', 2.
  • Summaries, Notes 'Bezjē līknes veidošanas algoritms', 3.
  • Summaries, Notes 'Bezjē līknes veidošanas algoritms', 4.
  • Summaries, Notes 'Bezjē līknes veidošanas algoritms', 5.
Extract

2. Programmas kods
package javaapplication5;
import java.util.Random;
import java.awt.Graphics;
import java.awt.Color;
class CP {
public static int[] x = new int[6]; // kontro;punktu skaits 6
public static int[] y = new int[6];
public static double[] B = new double[6];
}

public void Bezier() {
Graphics g = jPanel1.getGraphics();
g.setColor(Color.white);
g.fillRect(0, 0, jPanel1.getWidth(), jPanel1.getHeight());

for ( int i=0; i<6; i++) {
g.setColor(Color.red);
g.drawOval(CP.x[i]-2, CP.y[i]-2, 4, 4);
g.setColor(Color.black);
g.drawString(String.valueOf(i+1), CP.x[i]-6, CP.y[i]-6);
}
double t=0;
while (t<1) {

Author's comment
Atlants